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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.common.EnchantedCreatureColorCondition;
import mage.abilities.decorator.ConditionalContinousEffect;
import mage.abilities.decorator.ConditionalRestrictionEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.combat.UnblockableAttachedEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.UnblockableAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Plopman
*/
public class SteelOfTheGodhead extends CardImpl {
public SteelOfTheGodhead(UUID ownerId) {
super(ownerId, 150, "Steel of the Godhead", Rarity.COMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W/U}");
this.expansionSetCode = "SHM";
this.subtype.add("Aura");
this.color.setBlue(true);
this.color.setWhite(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.AddAbility));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// As long as enchanted creature is white, it gets +1/+1 and has lifelink.
SimpleStaticAbility whiteAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostEnchantedEffect(1, 1), new EnchantedCreatureColorCondition(ObjectColor.WHITE), "As long as enchanted creature is white, it gets +1/+1"));
whiteAbility.addEffect(new ConditionalContinousEffect(new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA), new EnchantedCreatureColorCondition(ObjectColor.WHITE), "and has lifelink"));
this.addAbility(whiteAbility);
// As long as enchanted creature is blue, it gets +1/+1 and is unblockable.
SimpleStaticAbility blueAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinousEffect(new BoostEnchantedEffect(1, 1), new EnchantedCreatureColorCondition(ObjectColor.BLUE), "As long as enchanted creature is blue, it gets +1/+1"));
Effect effect = new ConditionalRestrictionEffect(new UnblockableAttachedEffect(AttachmentType.AURA), new EnchantedCreatureColorCondition(ObjectColor.BLUE));
effect.setText("and is unblockable");
blueAbility.addEffect(effect);
this.addAbility(blueAbility);
}
public SteelOfTheGodhead(final SteelOfTheGodhead card) {
super(card);
}
@Override
public SteelOfTheGodhead copy() {
return new SteelOfTheGodhead(this);
}
}