Package mage.abilities.keyword

Examples of mage.abilities.keyword.CyclingAbility


        // Secluded Steppe enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {W} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        // Cycling {W}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{W}")));
    }
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        this.color.setBlack(true);

        // All creatures gain fear until end of turn.
        this.getSpellAbility().addEffect(new GainAbilityAllEffect(FearAbility.getInstance(), Duration.EndOfTurn, new FilterCreaturePermanent("All creatures")));
        // Cycling {1}{B}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{1}{B}")));
        // When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
        Ability ability = new CycleTriggeredAbility(new GainAbilityTargetEffect(FearAbility.getInstance(), Duration.EndOfTurn), true);
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }
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        this.color.setGreen(true);
        this.power = new MageInt(4);
        this.toughness = new MageInt(4);

        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
    }
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        this.color.setRed(true);

        // Slice and Dice deals 4 damage to each creature.
        this.getSpellAbility().addEffect(new DamageAllEffect(4, new FilterCreaturePermanent()));
        // Cycling {2}{R}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}{R}")));
        // When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
        this.addAbility(new CycleTriggeredAbility(new DamageAllEffect(1, new FilterCreaturePermanent()), true));

    }
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        // Tranquil Thicket enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {G} to your mana pool.
        this.addAbility(new GreenManaAbility());
        // Cycling {G}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{G}")));
    }
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        // Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.
        Ability ability = new DealsCombatDamageToAPlayerTriggeredAbility(new ScionOfDarknessEffect(), true, true);
        this.addAbility(ability);

        // Cycling {3}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{3}")));
    }
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        this.toughness = new MageInt(3);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // Cycling {2}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
    }
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        // Forgotten Cave enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {R} to your mana pool.
        this.addAbility(new RedManaAbility());
        // Cycling {R}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{R}")));
    }
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        // Choose a color. Creatures you control gain protection from the chosen color until end of turn.
        this.getSpellAbility().addChoice(new ChoiceColor());
        this.getSpellAbility().addEffect(new AcromasBlessingEffect());
        // Cycling {W}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{W}")));
    }
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        // Destroy target creature with power 2 or less.
        this.getSpellAbility().addEffect(new DestroyTargetEffect());
        this.getSpellAbility().addTarget(new TargetCreaturePermanent(filter));
        // Cycling {2}
        this.addAbility(new CyclingAbility(new ManaCostsImpl("{2}")));
    }
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Related Classes of mage.abilities.keyword.CyclingAbility

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