public GlacialChasm(UUID ownerId) {
super(ownerId, 331, "Glacial Chasm", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "ICE";
// Cumulative upkeep-Pay 2 life.
this.addAbility(new CumulativeUpkeepAbility(new PayLifeCost(2)));
// When Glacial Chasm enters the battlefield, sacrifice a land.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeControllerEffect(new FilterLandPermanent(), 1, "")));
// Creatures you control can't attack.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackEffect()));
// Prevent all damage that would be dealt to you.