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package mage.sets.iceage;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.PayLifeCost;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.effects.common.PreventAllDamageToControllerEffect;
import mage.abilities.keyword.CumulativeUpkeepAbility;
import mage.cards.CardImpl;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.permanent.ControllerPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetControlledPermanent;
import java.util.UUID;
/**
*
* @author Plopman
*/
public class GlacialChasm extends CardImpl {
public GlacialChasm(UUID ownerId) {
super(ownerId, 331, "Glacial Chasm", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "ICE";
// Cumulative upkeep-Pay 2 life.
this.addAbility(new CumulativeUpkeepAbility(new PayLifeCost(2)));
// When Glacial Chasm enters the battlefield, sacrifice a land.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeControllerEffect(new FilterLandPermanent(), 1, "")));
// Creatures you control can't attack.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackEffect()));
// Prevent all damage that would be dealt to you.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToControllerEffect(Duration.WhileOnBattlefield)));
}
public GlacialChasm(final GlacialChasm card) {
super(card);
}
@Override
public GlacialChasm copy() {
return new GlacialChasm(this);
}
}
class SacrificeControllerEffect extends OneShotEffect{
private FilterPermanent filter;
private DynamicValue count;
public SacrificeControllerEffect ( FilterPermanent filter, DynamicValue count, String preText ) {
super(Outcome.Sacrifice);
this.filter = filter;
this.count = count;
staticText = "sacrifice a land";
}
public SacrificeControllerEffect ( FilterPermanent filter, int count, String preText ) {
this(filter, new StaticValue(count), preText);
}
public SacrificeControllerEffect ( SacrificeControllerEffect effect ) {
super(effect);
this.filter = effect.filter;
this.count = effect.count;
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player == null) {
return false;
}
filter.add(new ControllerPredicate(TargetController.YOU));
int amount = count.calculate(game, source, this);
int realCount = game.getBattlefield().countAll(filter, player.getId(), game);
amount = Math.min(amount, realCount);
Target target = new TargetControlledPermanent(amount, amount, filter, false);
//A spell or ability could have removed the only legal target this player
//had, if thats the case this ability should fizzle.
if (amount > 0 && target.canChoose(source.getSourceId(), player.getId(), game)) {
boolean abilityApplied = false;
while (player.isInGame() && !target.isChosen() && target.canChoose(player.getId(), game)) {
player.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
}
for ( int idx = 0; idx < target.getTargets().size(); idx++) {
Permanent permanent = game.getPermanent((UUID)target.getTargets().get(idx));
if ( permanent != null ) {
abilityApplied |= permanent.sacrifice(source.getSourceId(), game);
}
}
return abilityApplied;
}
return false;
}
public void setAmount(DynamicValue amount) {
this.count = amount;
}
@Override
public SacrificeControllerEffect copy() {
return new SacrificeControllerEffect(this);
}
}
class CantAttackEffect extends ReplacementEffectImpl {
public CantAttackEffect() {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
staticText = "Creatures you control can't attack";
}
public CantAttackEffect(final CantAttackEffect effect) {
super(effect);
}
@Override
public CantAttackEffect copy() {
return new CantAttackEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
return true;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.DECLARE_ATTACKER && source.getControllerId().equals(event.getPlayerId())) {
return true;
}
return false;
}
}