this.power = new MageInt(0);
this.toughness = new MageInt(3);
// {1}{G}, {T}, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(new FilterBasicLandCard()), true),
new ManaCostsImpl("{1}{G}"));
ability.addCost(new TapSourceCost());
ability.addCost(new SacrificeSourceCost());
this.addAbility(ability);
}