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package mage.sets.morningtide;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.ExileFromGraveCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.NamePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.target.common.TargetCardInLibrary;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author Loki
*/
public class EverbarkShaman extends CardImpl {
private static final FilterCard filterForest = new FilterCard("Forest");
private static final FilterCard filterTreefolk = new FilterCard("Treefolk from your graveyard");
static {
filterForest.add(new SubtypePredicate("Forest"));
filterTreefolk.add(new SubtypePredicate("Treefolk"));
}
public EverbarkShaman(UUID ownerId) {
super(ownerId, 121, "Everbark Shaman", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{G}");
this.expansionSetCode = "MOR";
this.subtype.add("Treefolk");
this.subtype.add("Shaman");
this.color.setGreen(true);
this.power = new MageInt(3);
this.toughness = new MageInt(5);
// {T}, Exile a Treefolk card from your graveyard: Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(2, filterForest), true, Outcome.PutLandInPlay), new TapSourceCost());
ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(filterTreefolk)));
this.addAbility(ability);
}
public EverbarkShaman(final EverbarkShaman card) {
super(card);
}
@Override
public EverbarkShaman copy() {
return new EverbarkShaman(this);
}
}