Package mage.abilities.effects.common.search

Examples of mage.abilities.effects.common.search.SearchLibraryPutInHandEffect


        this.color.setBlack(true);

        // Search your library for a card and put that card into your hand. Then shuffle your library.
        TargetCardInLibrary target = new TargetCardInLibrary();
        this.getSpellAbility().addEffect(new SearchLibraryPutInHandEffect(target));
    }
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        this.color.setBlack(true);

        // Search your library for a card and put that card into your hand, then shuffle your library.
        TargetCardInLibrary target = new TargetCardInLibrary();
        this.getSpellAbility().addEffect(new SearchLibraryPutInHandEffect(target));
        // You lose 3 life.
        this.getSpellAbility().addEffect(new LoseLifeSourceControllerEffect(3));
       
    }
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        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, and put it into your hand. If you do, shuffle your library.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterBasicLandCard()), true, true), true));
    }
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        this.color.setGreen(true);
        this.color.setWhite(true);

        // Search your library for a Forest or Plains card, reveal it, and put it into your hand. Then shuffle your library.
        this.getSpellAbility().addEffect(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true));
    }
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        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // When Liliana's Shade enters the battlefield, you may search your library for a Swamp card, reveal it, put it into your hand, then shuffle your library.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true, true)));
        // {B}: Liliana's Shade gets +1/+1 until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, 1, Duration.EndOfTurn), new ManaCostsImpl("{B}")));
    }
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        mode.getEffects().add(new PrimalCommandShuffleGraveyardEffect());
        mode.getTargets().add(new TargetPlayer());
        this.getSpellAbility().getModes().addMode(mode);       
        // or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
        mode = new Mode();
        mode.getEffects().add(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(new FilterCreatureCard()), true, true));
        this.getSpellAbility().getModes().addMode(mode);
       
    }
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        super(ownerId, 165, "Horizon Spellbomb", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{1}");
        this.expansionSetCode = "SOM";

        // {2}, {tap}, Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
        SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
                new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true),
                new ManaCostsImpl("{2}"));
        ability.addCost(new TapSourceCost());
        ability.addCost(new SacrificeSourceCost());
        this.addAbility(ability);
        // When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay {G}. If you do, draw a card.
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        this.color.setBlack(true);
        this.power = new MageInt(6 );
        this.toughness = new MageInt( 6);
        this.addAbility(FlyingAbility.getInstance());
        TargetCardInLibrary target = new TargetCardInLibrary();
        Ability ability = new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(target));
        this.addAbility(ability);
    }
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    public SeekTheHorizon(UUID ownerId) {
        super(ownerId, 147, "Seek the Horizon", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{3}{G}");
        this.expansionSetCode = "SOK";
        this.color.setGreen(true);
        // Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library.
        this.getSpellAbility().addEffect(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(0, 3, new FilterBasicLandCard()), true));
    }
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        this.color.setRed(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true), true));
    }
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