this.color.setWhite(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// {1}, {T}: Put a fate counter on another target creature.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.FATE.createInstance()), new ManaCostsImpl("{1}"));
ability.addCost(new TapSourceCost());
Target target = new TargetCreaturePermanent(filter);
ability.addTarget(target);
this.addAbility(ability);
// {W}, {T}: Exile target creature that has a fate counter on it, then return it to the battlefield under its owner's control.