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package mage.sets.darkascension;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.MorbidCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author Loki
*/
public class UlvenwaldBear extends CardImpl {
public UlvenwaldBear(UUID ownerId) {
super(ownerId, 129, "Ulvenwald Bear", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{G}");
this.expansionSetCode = "DKA";
this.subtype.add("Bear");
this.color.setGreen(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
Ability ability = new ConditionalTriggeredAbility(new EntersBattlefieldTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(2), Outcome.BoostCreature)),
MorbidCondition.getInstance(), "When {this} enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.");
ability.addTarget(new TargetCreaturePermanent());
this.addAbility(ability);
}
public UlvenwaldBear(final UlvenwaldBear card) {
super(card);
}
@Override
public UlvenwaldBear copy() {
return new UlvenwaldBear(this);
}
}