Package mage.sets.darkascension

Source Code of mage.sets.darkascension.UlvenwaldBear

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
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package mage.sets.darkascension;

import java.util.UUID;

import mage.constants.CardType;
import mage.constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.condition.common.MorbidCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.counter.AddCountersTargetEffect;
import mage.cards.CardImpl;
import mage.constants.Outcome;
import mage.counters.CounterType;
import mage.target.common.TargetCreaturePermanent;

/**
*
* @author Loki
*/
public class UlvenwaldBear extends CardImpl {

    public UlvenwaldBear(UUID ownerId) {
        super(ownerId, 129, "Ulvenwald Bear", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{G}");
        this.expansionSetCode = "DKA";
        this.subtype.add("Bear");

        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
        Ability ability = new ConditionalTriggeredAbility(new EntersBattlefieldTriggeredAbility(new AddCountersTargetEffect(CounterType.P1P1.createInstance(2), Outcome.BoostCreature)),
                MorbidCondition.getInstance(), "When {this} enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.");
        ability.addTarget(new TargetCreaturePermanent());
        this.addAbility(ability);
    }

    public UlvenwaldBear(final UlvenwaldBear card) {
        super(card);
    }

    @Override
    public UlvenwaldBear copy() {
        return new UlvenwaldBear(this);
    }
}
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