this.color.setWhite(true);
this.power = new MageInt(1);
this.toughness = new MageInt(4);
// Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainProtectionFromColorTargetEffect(Duration.EndOfTurn), new SacrificeSourceCost());
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
// Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)
this.addAbility(new SoulshiftAbility(3));