/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.darkascension;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.common.FatefulHourCondition;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.GainAbilityControlledEffect;
import mage.abilities.effects.common.continious.GainAbilityControllerEffect;
import mage.abilities.effects.common.continious.GainProtectionFromColorTargetEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.choices.ChoiceColor;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.filter.FilterCard;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.players.Player;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author BetaSteward
*/
public class FaithsShield extends CardImpl {
public FaithsShield(UUID ownerId) {
super(ownerId, 7, "Faith's Shield", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{W}");
this.expansionSetCode = "DKA";
this.color.setWhite(true);
// Target permanent you control gains protection from the color of your choice until end of turn.
// Fateful hour - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
this.getSpellAbility().addEffect(new FaithsShieldEffect());
this.getSpellAbility().addTarget(new TargetControlledPermanent());
}
public FaithsShield(final FaithsShield card) {
super(card);
}
@Override
public FaithsShield copy() {
return new FaithsShield(this);
}
}
class FaithsShieldEffect extends OneShotEffect {
public FaithsShieldEffect() {
super(Outcome.Protect);
staticText = "Target permanent you control gains protection from the color of your choice until end of turn."
+ "<br/><br/><i>Fateful hour</i> - If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn";
}
public FaithsShieldEffect(final FaithsShieldEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
if (FatefulHourCondition.getInstance().apply(game, source)) {
ChoiceColor choice = new ChoiceColor();
while (!choice.isChosen()) {
controller.choose(Outcome.Protect, choice, game);
if (!controller.isInGame()) {
return false;
}
}
FilterCard filter = new FilterCard();
filter.add(new ColorPredicate(choice.getColor()));
filter.setMessage(choice.getChoice());
Ability ability = new ProtectionAbility(filter) ;
game.addEffect(new GainAbilityControlledEffect(ability, Duration.EndOfTurn), source);
game.addEffect(new GainAbilityControllerEffect(ability, Duration.EndOfTurn), source);
}
else {
game.addEffect(new GainProtectionFromColorTargetEffect(Duration.EndOfTurn), source);
}
return true;
}
return false;
}
@Override
public FaithsShieldEffect copy() {
return new FaithsShieldEffect(this);
}
}