this.toughness = new MageInt(1);
this.addAbility(new LevelUpAbility(new ManaCostsImpl("{1}{B}")));
Abilities<Ability> abilities1 = new AbilitiesImpl<Ability>();
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(-2, -2, Duration.EndOfTurn), new ManaCostsImpl("{B}"));
ability.addTarget(new TargetCreaturePermanent());
ability.addCost(new TapSourceCost());
abilities1.add(ability);
Abilities<Ability> abilities2 = new AbilitiesImpl<Ability>();
Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(-4, -4, Duration.EndOfTurn), new ManaCostsImpl("{B}"));
ability2.addTarget(new TargetCreaturePermanent());
ability2.addCost(new TapSourceCost());
abilities2.add(ability2);
LevelerCardBuilder.construct(this,