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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.betrayersofkamigawa;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.continious.BoostTargetEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author LevelX2
*/
public class UncheckedGrowth extends CardImpl {
public UncheckedGrowth(UUID ownerId) {
super(ownerId, 148, "Unchecked Growth", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{2}{G}");
this.expansionSetCode = "BOK";
this.subtype.add("Arcane");
this.color.setGreen(true);
// Target creature gets +4/+4 until end of turn.
this.getSpellAbility().addEffect(new BoostTargetEffect(4, 4, Duration.EndOfTurn));
// If it's a Spirit, it gains trample until end of turn.
this.getSpellAbility().addEffect(new UncheckedGrowthTrampleEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public UncheckedGrowth(final UncheckedGrowth card) {
super(card);
}
@Override
public UncheckedGrowth copy() {
return new UncheckedGrowth(this);
}
private class UncheckedGrowthTrampleEffect extends ContinuousEffectImpl {
public UncheckedGrowthTrampleEffect() {
super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
staticText = "If it's a Spirit, it gains trample until end of turn";
}
public UncheckedGrowthTrampleEffect(final UncheckedGrowthTrampleEffect effect) {
super(effect);
}
@Override
public UncheckedGrowthTrampleEffect copy() {
return new UncheckedGrowthTrampleEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
int affectedTargets = 0;
for (UUID permanentId : targetPointer.getTargets(game, source)) {
Permanent permanent = game.getPermanent(permanentId);
if (permanent != null && permanent.hasSubtype("Spirit")) {
permanent.addAbility(TrampleAbility.getInstance(), game);
affectedTargets++;
}
}
return affectedTargets > 0;
}
}
}