Package mage.abilities.effects.common

Examples of mage.abilities.effects.common.RegenerateSourceEffect


        this.color.setBlue(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // {B}: Regenerate Metathran Zombie.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
    }
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        this.toughness = new MageInt(4);

        // Trample
        this.addAbility(TrampleAbility.getInstance());
        // {1}{G}: Regenerate Carnassid.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{G}")));
    }
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        this.toughness = new MageInt(0);

        // Golgari Grave-Troll enters the battlefield with a +1/+1 counter on it for each creature card in your graveyard.
        this.addAbility(new EntersBattlefieldAbility(new GolgariGraveTrollEffect(), "with a +1/+1 counter on it for each creature card in your graveyard"));
        // {1}, Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}"));
        ability.addCost(new RemoveCountersSourceCost(CounterType.P1P1.createInstance()));
        this.addAbility(ability);
        // Dredge 6
        this.addAbility(new DredgeAbility(6));
    }
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        this.power = new MageInt(2);
        this.toughness = new MageInt(3);

        this.addAbility(FearAbility.getInstance());
        // Sacrifice a creature: Regenerate Dimir House Guard.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent())));
        // Transmute {1}{B}{B}
        this.addAbility(new TransmuteAbility("{1}{B}{B}"));
    }
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        super(ownerId, 139, "Tangle Hulk", Rarity.COMMON, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{5}");
        this.expansionSetCode = "MBS";
        this.subtype.add("Beast");
        this.power = new MageInt(5);
        this.toughness = new MageInt(3);
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{2}{G}")));
    }
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        this.color.setBlue(true);
        this.color.setBlack(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(1);
        this.addAbility(FlyingAbility.getInstance());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
        this.addAbility(new CascadeAbility());
    }
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        this.toughness = new MageInt(1);

        // Flying
        this.addAbility(FlyingAbility.getInstance());
        // {B}: Regenerate Fog of Gnats.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
    }
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        this.expansionSetCode = "USG";
        this.subtype.add("Skeleton");
        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
    }
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        this.toughness = new MageInt(2);

        // Flanking
        this.addAbility(new FlankingAbility());
        // {1}{B}{B}: Regenerate Cadaverous Knight.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{1}{B}{B}")));
    }
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        // Trample
        this.addAbility(TrampleAbility.getInstance());
        // Threshold - {1}{G}: Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.
        Ability thresholdAbility = new ConditionalGainActivatedAbility(Zone.BATTLEFIELD,
                                                                        new RegenerateSourceEffect(),
                                                                        new ManaCostsImpl("{1}{G}"),
                                                                        new CardsInControllerGraveCondition(7),
                                                                        "<i>Threshold</i> - {1}{G}: Regenerate {this}. Activate this ability only if seven or more cards are in your graveyard.");
        this.addAbility(thresholdAbility);
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Related Classes of mage.abilities.effects.common.RegenerateSourceEffect

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