Package mage.abilities.effects.common

Examples of mage.abilities.effects.common.RegenerateSourceEffect


        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

    // Sacrifice a Goblin: Regenerate Goblin Turncoat.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(),
      new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, false)));
        this.addAbility(ability);
    }
View Full Code Here


        // Each creature card in your graveyard has scavenge. The scavenge cost is equal to its mana cost.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new VarolzTheScarStripedEffect()));

        // Sacrifice another creature: Regenerate Varolz, the Scar-Striped.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent(1, 1, filter, true))));
    }
View Full Code Here

        this.color.setBlack(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(1);

        // Pay 2 life: Regenerate Deepwood Ghoul.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new PayLifeCost(2)));
   }
View Full Code Here

        // Uktabi Wildcats's power and toughness are each equal to the number of Forests you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame)));
       
        // {G}, Sacrifice a Forest: Regenerate Uktabi Wildcats.
        Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new  RegenerateSourceEffect(), new ManaCostsImpl("{G}"));
        ability.addCost(new SacrificeTargetCost(new TargetControlledPermanent(1, 1, sacrificeFilter, true)));
        this.addAbility(ability);
    }
View Full Code Here

        this.toughness = new MageInt(2);

        // {B}{G}: Rakshasa Deathdealer gets +2/+2 until end of turn.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(2,2,Duration.EndOfTurn), new ManaCostsImpl("{B}{G}")));
        // {B}{G}: Regenerate Rakshasa Deathdealer.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}{G}")));
    }
View Full Code Here

        this.color.setGreen(true);
        this.power = new MageInt(2);
        this.toughness = new MageInt(2);

        // {G}: Regenerate Horned Troll.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{G}")));
    }
View Full Code Here

        ability.addTarget(new TargetPlayer());
        this.addAbility(ability);
        // When Laquatus's Champion leaves the battlefield, that player gains 6 life.
        this.addAbility(new LeavesBattlefieldTriggeredAbility(new LaquatussChampionLeavesEffect(), false));
        // {B}: Regenerate Laquatus's Champion.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));
    }
View Full Code Here

       // Kicker {3} (You may pay an additional {3} as you cast this spell.)
       this.addAbility(new KickerAbility("{3}"));

       // {B}: Regenerate Urborg Skeleton.
       this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{B}")));

       // If Urborg Skeleton was kicked, it enters the battlefield with a +1/+1 counter on it.
       Ability ability = new EntersBattlefieldAbility(
               new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)),
               KickedCondition.getInstance(),false, staticText,"");
View Full Code Here

        this.toughness = new MageInt(3);

        // Deathbellow Raider attacks each turn if able.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AttacksIfAbleSourceEffect(Duration.WhileOnBattlefield)));
        // {2}{B}: Regenerate Deathbellow Raider.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{2}{B}")));
    }
View Full Code Here

        this.toughness = new MageInt(1);

        // Crimson Muckwader gets +1/+1 as long as you control a Swamp.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostSourceWhileControlsEffect(filter, 1, 1)));
        // {2}{B}: Regenerate Crimson Muckwader.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ManaCostsImpl("{2}{B}")));
    }
View Full Code Here

TOP

Related Classes of mage.abilities.effects.common.RegenerateSourceEffect

Copyright © 2018 www.massapicom. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.