this.power = new MageInt(3);
this.toughness = new MageInt(3);
Ability firstAbility = new SpellCastControllerTriggeredAbility(new GainAbilityTargetEffect(FlyingAbility.getInstance(), Duration.EndOfTurn), filterBlue, false);
firstAbility.addTarget(new TargetCreaturePermanent());
this.addAbility(firstAbility);
this.addAbility(new SpellCastControllerTriggeredAbility(new DamageAllEffect(1, filter), filterRed, false));
}