Package mage.abilities.dynamicvalue.common

Examples of mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount


        this.expansionSetCode = "AVR";

        this.color.setRed(true);

        // Add {R} to your mana pool for each creature you control.
        this.getSpellAbility().addEffect(new DynamicManaEffect(Mana.RedMana, new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent())));
    }
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    @Override
    public boolean apply(Game game, Ability source) {
        Player player = game.getPlayer(source.getControllerId());
        Permanent permanent = game.getPermanent(source.getSourceId());
        if (player != null && permanent != null) {
            PermanentsOnBattlefieldCount amount = new PermanentsOnBattlefieldCount(filter, 1);
            int count = amount.calculate(game, source, this);
            if (count == 0) {
                return true;
            }
            if (player.chooseUse(Outcome.Benefit, "Pay " + count + "?", game)) {
                GenericManaCost cost = new GenericManaCost(count);
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        this.expansionSetCode = "AVR";

        this.color.setBlue(true);

        // Draw a card for each Human you control.
        this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(new PermanentsOnBattlefieldCount(filter)));
    }
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        this.color.setBlack(true);
        this.power = new MageInt(1);
        this.toughness = new MageInt(1);

        // {tap}: Each player loses 1 life for each Zombie on the battlefield.
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new LoseLifeAllPlayersEffect(new PermanentsOnBattlefieldCount(filter), rule), new TapSourceCost()));
    }
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    public SpittingEarth(UUID ownerId) {
        super(ownerId, 238, "Spitting Earth", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{R}");
        this.expansionSetCode = "10E";
        this.color.setRed(true);
        this.getSpellAbility().addEffect(new DamageTargetEffect(new PermanentsOnBattlefieldCount(filter)));
        this.getSpellAbility().addTarget(new TargetCreaturePermanent());
    }
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        TargetPermanent auraTarget = new TargetCreaturePermanent();
        this.getSpellAbility().addTarget(auraTarget);
        this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
        Ability ability = new EnchantAbility(auraTarget.getTargetName());
        this.addAbility(ability);
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(new PermanentsOnBattlefieldCount(filter), new PermanentsOnBattlefieldCount(filter), Duration.WhileOnBattlefield)));
    }
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        // -2: Destroy target artifact or enchantment.
        LoyaltyAbility loyaltyAbility = new LoyaltyAbility(new DestroyTargetEffect(), -2);
        loyaltyAbility.addTarget(new TargetPermanent(filter));
        this.addAbility(loyaltyAbility);
        // -6: Draw a card for each green creature you control.
        this.addAbility(new LoyaltyAbility(new DrawCardSourceControllerEffect(new PermanentsOnBattlefieldCount(filterGreen)), -6));

        // Freyalise, Llanowar's Fury can be your commander.
        this.addAbility(CanBeYourCommanderAbility.getInstance());
       
    }
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        this.color.setRed(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame)));
        // Horde of Boggarts can't be blocked except by two or more creatures.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)));
    }
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        this.expansionSetCode = "MMQ";

        this.color.setGreen(true);

        // Draw a card for each creature you control.
        this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(new PermanentsOnBattlefieldCount(new FilterControlledCreaturePermanent())));
    }
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        this.color.setGreen(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filterLands), Duration.EndOfGame)));
        // When Kalonian Twingrove enters the battlefield, put a green Treefolk Warrior creature token onto the battlefield with "This creature's power and toughness are each equal to the number of Forests you control."
        Effect effect = new CreateTokenEffect(new KalonianTwingroveTreefolkWarriorToken());
        effect.setText("put a green Treefolk Warrior creature token onto the battlefield with \"This creature's power and toughness are each equal to the number of Forests you control.\"");
        this.addAbility(new EntersBattlefieldTriggeredAbility(effect,false));
    }
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