Package mage.sets.shadowmoor

Source Code of mage.sets.shadowmoor.HordeOfBoggarts

/*
*  Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
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*
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*        conditions and the following disclaimer.
*
*     2. Redistributions in binary form must reproduce the above copyright notice, this list
*        of conditions and the following disclaimer in the documentation and/or other materials
*        provided with the distribution.
*
*  THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
*  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.shadowmoor;

import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.MageInt;
import mage.ObjectColor;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount;
import mage.abilities.effects.common.combat.CantBeBlockedByOneEffect;
import mage.abilities.effects.common.continious.SetPowerToughnessSourceEffect;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;

/**
*
* @author North
*/
public class HordeOfBoggarts extends CardImpl {

    private static final FilterControlledPermanent filter = new FilterControlledPermanent("red permanents you control");

    static {
        filter.add(new ColorPredicate(ObjectColor.RED));
    }

    public HordeOfBoggarts(UUID ownerId) {
        super(ownerId, 94, "Horde of Boggarts", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{3}{R}");
        this.expansionSetCode = "SHM";
        this.subtype.add("Goblin");

        this.color.setRed(true);
        this.power = new MageInt(0);
        this.toughness = new MageInt(0);

        // Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
        this.addAbility(new SimpleStaticAbility(Zone.ALL, new SetPowerToughnessSourceEffect(new PermanentsOnBattlefieldCount(filter), Duration.EndOfGame)));
        // Horde of Boggarts can't be blocked except by two or more creatures.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantBeBlockedByOneEffect(2)));
    }

    public HordeOfBoggarts(final HordeOfBoggarts card) {
        super(card);
    }

    @Override
    public HordeOfBoggarts copy() {
        return new HordeOfBoggarts(this);
    }
}
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