// Shroud
this.addAbility(ShroudAbility.getInstance());
// {X}: Put X tower counters on Helix Pinnacle.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD,
new AddCountersSourceEffect(CounterType.TOWER.createInstance(), new ManacostVariableValue(), true),
new ManaCostsImpl("{X}")));
// At the beginning of your upkeep, if there are 100 or more tower counters on Helix Pinnacle, you win the game.
this.addAbility(new ConditionalTriggeredAbility(
new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new WinGameSourceControllerEffect(), TargetController.YOU, false),