this.color.setGreen(true);
this.subtype.add("Elemental");
this.subtype.add("Shapeshifter");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(HasteAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilitySourceEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn), new ManaCostsImpl("{G}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(1, -1, Duration.EndOfTurn), new ManaCostsImpl("{1}")));
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostSourceEffect(-1, 1, Duration.EndOfTurn), new ManaCostsImpl("{1}")));
}