public WoodlandCemetery(UUID ownerId) {
super(ownerId, 249, "Woodland Cemetery", Rarity.RARE, new CardType[]{CardType.LAND}, null);
this.expansionSetCode = "ISD";
Condition controls = new InvertCondition(new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 0));
String abilityText = "tap it unless you control a Swamp or a Forest";
this.addAbility(new EntersBattlefieldAbility(new ConditionalOneShotEffect(new TapSourceEffect(), controls, abilityText), abilityText));
this.addAbility(new BlackManaAbility());
this.addAbility(new GreenManaAbility());
}