this.color.setGreen(true);
this.power = new MageInt(1);
this.toughness = new MageInt(1);
// Other Human creatures you control get +1/+1.
Effect effect = new ConditionalContinousEffect(new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true), new InvertCondition(new TransformedCondition()), ruleText);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
this.addAbility(new TransformAbility());
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(true), TargetController.ANY, false);