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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.khansoftarkir;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.condition.InvertCondition;
import mage.abilities.condition.common.FerociousCondition;
import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.players.Player;
import mage.target.TargetCard;
/**
*
* @author LevelX2
*/
public class SeeTheUnwritten extends CardImpl {
public SeeTheUnwritten(UUID ownerId) {
super(ownerId, 149, "See the Unwritten", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{4}{G}{G}");
this.expansionSetCode = "KTK";
this.color.setGreen(true);
// Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard.
// <i>Ferocious</i> - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(
new SeeTheUnwrittenEffect(1),
new SeeTheUnwrittenEffect(2),
new InvertCondition(FerociousCondition.getInstance()),
"Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard" +
"<br/><br/><i>Ferocious</i> - If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one" ));
}
public SeeTheUnwritten(final SeeTheUnwritten card) {
super(card);
}
@Override
public SeeTheUnwritten copy() {
return new SeeTheUnwritten(this);
}
}
class SeeTheUnwrittenEffect extends OneShotEffect {
private static final FilterCreatureCard filter = new FilterCreatureCard("creature card");
private final int numberOfCardsToPutIntoPlay;
public SeeTheUnwrittenEffect(int numberOfCardsToPutIntoPlay) {
super(Outcome.DrawCard);
this.numberOfCardsToPutIntoPlay = numberOfCardsToPutIntoPlay;
this.staticText = "Reveal the top eight cards of your library. You may put " +
(numberOfCardsToPutIntoPlay == 1 ? "a creature card":"two creature cards") +
" from among them onto the battlefield. Put the rest into your graveyard";
}
public SeeTheUnwrittenEffect(final SeeTheUnwrittenEffect effect) {
super(effect);
this.numberOfCardsToPutIntoPlay = effect.numberOfCardsToPutIntoPlay;
}
@Override
public SeeTheUnwrittenEffect copy() {
return new SeeTheUnwrittenEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (player != null && sourceObject != null) {
Cards cards = new CardsImpl(Zone.LIBRARY);
int creatureCardsFound = 0;
int count = Math.min(player.getLibrary().size(), 8);
for (int i = 0; i < count; i++) {
Card card = player.getLibrary().removeFromTop(game);
if (card != null) {
cards.add(card);
if (filter.match(card, source.getSourceId(), source.getControllerId(), game)) {
creatureCardsFound++;
}
}
}
if (!cards.isEmpty()) {
player.revealCards(sourceObject.getLogName(), cards, game);
if (creatureCardsFound > 0 && player.chooseUse(outcome, "Put creature(s) into play?", game)) {
int cardsToChoose = Math.min(numberOfCardsToPutIntoPlay, creatureCardsFound);
TargetCard target = new TargetCard(cardsToChoose, cardsToChoose, Zone.LIBRARY, filter);
if (player.choose(Outcome.PutCreatureInPlay, cards, target, game)) {
for(UUID creatureId: target.getTargets()) {
Card card = game.getCard(creatureId);
if (card != null) {
cards.remove(card);
player.putOntoBattlefieldWithInfo(card, game, Zone.LIBRARY, source.getSourceId());
}
}
}
}
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
if (card != null) {
player.moveCardToGraveyardWithInfo(card, source.getSourceId(), game, Zone.LIBRARY);
}
}
}
return true;
}
return false;
}
}