Package mage.abilities.common

Examples of mage.abilities.common.EntersBattlefieldTappedAbility


    public FrontierBivouac(UUID ownerId) {
        super(ownerId, 234, "Frontier Bivouac", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "KTK";

        // Frontier Bivouac enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {T}: Add {G}, {U}, or {R} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new RedManaAbility());
    }
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        // <i>({tap}: Add {W} to your mana pool.)</i>
        this.addAbility(new WhiteManaAbility());

        // Mistveil Plains enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());

        // {W}, {tap}: Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.
        Ability ability = new ActivateIfConditionActivatedAbility(
                Zone.BATTLEFIELD,
                new MistveilPlainsGraveyardToLibraryEffect(),
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    public MossDiamond(UUID ownerId) {
        super(ownerId, 309, "Moss Diamond", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
        this.expansionSetCode = "7ED";

        // Moss Diamond enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {G} to your mana pool.
        this.addAbility(new GreenManaAbility());
    }
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    public ScouredBarrens(UUID ownerId) {
        super(ownerId, 242, "Scoured Barrens", Rarity.COMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "KTK";

        // Scoured Barrens enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // When Scoured Barrens enters the battlefield, you gain 1 life.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
        // {T}: Add {W} or {B} to your mana pool.
        this.addAbility(new WhiteManaAbility());
        this.addAbility(new BlackManaAbility());       
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        super(ownerId, 280, "Cloudpost", Rarity.COMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "MRD";
        this.subtype.add("Locus");

        // Cloudpost enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {1} to your mana pool for each Locus on the battlefield.
        this.addAbility(new DynamicManaAbility(Mana.ColorlessMana, new PermanentsOnBattlefieldCount(filter)));
    }
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    public TempleOfMalice(UUID ownerId) {
        super(ownerId, 164, "Temple of Malice", Rarity.RARE, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "BNG";

        // Temple of Malice enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // When Temple of Malice enters the battlefield, scry 1.
        this.addAbility(new EntersBattlefieldTriggeredAbility(new ScryEffect(1)));
        // {T}: Add {B} or {R} to your mana pool.
        this.addAbility(new BlackManaAbility());
        this.addAbility(new RedManaAbility());
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public class SpawningPool extends CardImpl {

    public SpawningPool(UUID ownerId) {
        super(ownerId, 358, "Spawning Pool", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "10E";
        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new SkeletonToken(), "land", Duration.EndOfTurn), new ManaCostsImpl("{1}{B}")));
    }
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        super(ownerId, 146, "Frost Marsh", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "CSP";
        this.supertype.add("Snow");

        // Frost Marsh enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {U} or {B} to your mana pool.
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
    }
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        super(ownerId, 143, "Arctic Flats", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "CSP";
        this.supertype.add("Snow");

        // Arctic Flats enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
        // {tap}: Add {G} or {W} to your mana pool.
        this.addAbility(new GreenManaAbility());
        this.addAbility(new WhiteManaAbility());
    }
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        this.color.setRed(true);
        this.power = new MageInt(7);
        this.toughness = new MageInt(7);

        // Deep-Slumber Titan enters the battlefield tapped.
        this.addAbility(new EntersBattlefieldTappedAbility());
       
        // Deep-Slumber Titan doesn't untap during your untap step.
        this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SkipUntapSourceEffect()));
       
        // Whenever Deep-Slumber Titan is dealt damage, untap it.
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Related Classes of mage.abilities.common.EntersBattlefieldTappedAbility

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