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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.sets.shadowmoor;
import java.util.UUID;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.WhiteManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.target.common.TargetCardInYourGraveyard;
/**
*
* @author LevelX2
*/
public class MistveilPlains extends CardImpl {
private static final FilterControlledPermanent filter = new FilterControlledPermanent("you control two or more white permanents");
static {
filter.add(new ColorPredicate(ObjectColor.WHITE));
}
public MistveilPlains(UUID ownerId) {
super(ownerId, 275, "Mistveil Plains", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "SHM";
this.subtype.add("Plains");
// <i>({tap}: Add {W} to your mana pool.)</i>
this.addAbility(new WhiteManaAbility());
// Mistveil Plains enters the battlefield tapped.
this.addAbility(new EntersBattlefieldTappedAbility());
// {W}, {tap}: Put target card from your graveyard on the bottom of your library. Activate this ability only if you control two or more white permanents.
Ability ability = new ActivateIfConditionActivatedAbility(
Zone.BATTLEFIELD,
new MistveilPlainsGraveyardToLibraryEffect(),
new ManaCostsImpl("{W}"),
new PermanentsOnTheBattlefieldCondition(filter, PermanentsOnTheBattlefieldCondition.CountType.MORE_THAN, 1));
ability.addTarget(new TargetCardInYourGraveyard());
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public MistveilPlains(final MistveilPlains card) {
super(card);
}
@Override
public MistveilPlains copy() {
return new MistveilPlains(this);
}
}
class MistveilPlainsGraveyardToLibraryEffect extends OneShotEffect {
public MistveilPlainsGraveyardToLibraryEffect() {
super(Outcome.Benefit);
this.staticText = "Put target card from your graveyard on the bottom of your library";
}
public MistveilPlainsGraveyardToLibraryEffect(final MistveilPlainsGraveyardToLibraryEffect effect) {
super(effect);
}
@Override
public MistveilPlainsGraveyardToLibraryEffect copy() {
return new MistveilPlainsGraveyardToLibraryEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card card = game.getCard(getTargetPointer().getFirst(game, source));
if (card != null && game.getState().getZone(card.getId()) == Zone.GRAVEYARD) {
return card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
}
return false;
}
}