_chassiPipe = chassi;
_moduleInventory = chassi.getModuleInventory();
//_previousGui = previousGui;
DummyContainer dummy = new DummyContainer(_player.inventory, _moduleInventory);
if (_chassiPipe.getChassiSize() < 5){
dummy.addNormalSlotsForPlayerInventory(18, 97);
} else {
dummy.addNormalSlotsForPlayerInventory(18, 174);
}
if (_chassiPipe.getChassiSize() > 0) dummy.addModuleSlot(0, _moduleInventory, 19, 9, _chassiPipe);
if (_chassiPipe.getChassiSize() > 1) dummy.addModuleSlot(1, _moduleInventory, 19, 29, _chassiPipe);
if (_chassiPipe.getChassiSize() > 2) dummy.addModuleSlot(2, _moduleInventory, 19, 49, _chassiPipe);
if (_chassiPipe.getChassiSize() > 3) dummy.addModuleSlot(3, _moduleInventory, 19, 69, _chassiPipe);
if (_chassiPipe.getChassiSize() > 4) {
dummy.addModuleSlot(4, _moduleInventory, 19, 89, _chassiPipe);
dummy.addModuleSlot(5, _moduleInventory, 19, 109, _chassiPipe);
dummy.addModuleSlot(6, _moduleInventory, 19, 129, _chassiPipe);
dummy.addModuleSlot(7, _moduleInventory, 19, 149, _chassiPipe);
}
this.inventorySlots = dummy;
xSize = 194;