Package lineage2.gameserver.templates.npc

Examples of lineage2.gameserver.templates.npc.WalkerRoutePoint


      _selectorThreads[i].start();
    }
    LoginServerCommunication.getInstance().start();
    if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
    {
      ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
    }
    getListeners().onStart();
    if (Config.IS_TELNET_ENABLED)
    {
      statusServer = new TelnetServer();
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   * @param template NpcTemplate
   */
  public Kama26BossInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
    getMinionList().addMinion(new MinionData(18556, 1));
  }
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    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18602);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
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            Location loc = Location.parse(nextElement);
            NpcString phrase = nextElement.attributeValue("phrase_id") == null ? null : NpcString.valueOf(Integer.parseInt(nextElement.attributeValue("phrase_id").toUpperCase()));
            int socialActionId = nextElement.attributeValue("social_action_id") == null ? -1 : Integer.parseInt(nextElement.attributeValue("social_action_id"));
            int delay = nextElement.attributeValue("delay") == null ? 0 : Integer.parseInt(nextElement.attributeValue("delay"));
            boolean running = nextElement.attributeValue("running") == null ? false : Boolean.parseBoolean(nextElement.attributeValue("running"));
            walkerRoute.addPoint(new WalkerRoutePoint(loc, phrase, socialActionId, delay, running));
          }
          template.addWalkerRoute(walkerRoute);
        }
        else if (nodeName.equalsIgnoreCase("random_actions"))
        {
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  private void continueWalkerRoute()
  {
    if (_haveWalkerRoute)
    {
         WalkerRoutePoint route = _walkerRoute.getPoint(_currentWalkerPoint);
         if (route == null)
         {
           return;
         }
         NpcInstance actor = getActor();
         int socialActionId = route.getSocialActionId();
         if (socialActionId >= 0)
         {
           actor.broadcastPacket(new L2GameServerPacket[] { new SocialAction(actor.getObjectId(), socialActionId) });
         }
         NpcString phrase = route.getPhrase();
         if (phrase != null)
         {
           Functions.npcSay(actor, phrase, new String[0]);
         }
         moveToNextPoint(route.getDelay());
    }
  }
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          actor.stopMove();
        }
        break;
    }
    WalkerRoutePoint route = _walkerRoute.getPoint(_currentWalkerPoint);
    if (route == null)
    {
      return;
    }
    if (route.isRunning())
    {
      actor.setRunning();
    }
    else
    {
      actor.setWalking();
    }
    if (delay > 0)
    {
      addTimer(-1000, route.getLocation(), delay * 1000L);
    }
    else
    {
      moveToLocation(route.getLocation());
    }
  }
 
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      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
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      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
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      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
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    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
    {
      if (player != null)
      {
        player.teleToLocation(new Location(207559, 86429, -1000));
      }
    }
    return true;
  }
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