Package lineage2.gameserver.templates.item.support

Examples of lineage2.gameserver.templates.item.support.MerchantGuard


      _selectorThreads[i].start();
    }
    LoginServerCommunication.getInstance().start();
    if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
    {
      ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
    }
    getListeners().onStart();
    if (Config.IS_TELNET_ENABLED)
    {
      statusServer = new TelnetServer();
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        if (_oldOwner != null) {
            addObject(DEFENDERS, new SiegeClanObject(DEFENDERS, _oldOwner, 0));

            if (getResidence().getSpawnMerchantTickets().size() > 0) {
                for (ItemInstance item : getResidence().getSpawnMerchantTickets()) {
                    MerchantGuard guard = getResidence().getMerchantGuard(item.getItemId());

                    addObject(HIRED_GUARDS, new SpawnSimpleObject(guard.getNpcId(), item.getLoc()));

                    item.deleteMe();
                }

                CastleHiredGuardDAO.getInstance().delete(getResidence());
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            if (q.equalsIgnoreCase("cabal_null"))
            {
              intSet.add(0);
            }
          }
          ((Castle) residence).addMerchantGuard(new MerchantGuard(itemId, npcId2, maxGuard, intSet));
        }
      }
      if (function != null)
      {
        function.addLease(level, lease);
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      player.sendPacket(SystemMsg.YOU_DO_NOT_HAVE_THE_AUTHORITY_TO_POSITION_MERCENARIES, ActionFail.STATIC);
      return;
    }
   
    final Castle castle = player.getCastle();
    final MerchantGuard guard = castle.getMerchantGuard(item.getItemId());
    if ((guard == null) || !castle.checkIfInZone(loc, ReflectionManager.DEFAULT) || player.isActionBlocked(Zone.BLOCKED_ACTION_DROP_MERCHANT_GUARD))
    {
      player.sendPacket(SystemMsg.YOU_CANNOT_POSITION_MERCENARIES_HERE, ActionFail.STATIC);
      return;
    }
   
    if (castle.getSiegeEvent().isInProgress())
    {
      player.sendPacket(SystemMsg.A_MERCENARY_CAN_BE_ASSIGNED_TO_A_POSITION_FROM_THE_BEGINNING_OF_THE_SEAL_VALIDATION_PERIOD_UNTIL_THE_TIME_WHEN_A_SIEGE_STARTS, ActionFail.STATIC);
      return;
    }
   
    int countOfGuard = 0;
    for (ItemInstance $item : castle.getSpawnMerchantTickets())
    {
      if (PositionUtils.getDistance($item.getLoc(), loc) < 200)
      {
        player.sendPacket(SystemMsg.POSITIONING_CANNOT_BE_DONE_HERE_BECAUSE_THE_DISTANCE_BETWEEN_MERCENARIES_IS_TOO_SHORT, ActionFail.STATIC);
        return;
      }
      if ($item.getItemId() == guard.getItemId())
      {
        countOfGuard++;
      }
    }
   
    if (countOfGuard >= guard.getMax())
    {
      player.sendPacket(SystemMsg.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE, ActionFail.STATIC);
      return;
    }
   
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   * @param template NpcTemplate
   */
  public Kama26BossInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
    getMinionList().addMinion(new MinionData(18556, 1));
  }
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    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18602);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
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      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
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      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
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      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
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    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
    {
      if (player != null)
      {
        player.teleToLocation(new Location(207559, 86429, -1000));
      }
    }
    return true;
  }
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