Package lineage2.gameserver.stats.triggers

Examples of lineage2.gameserver.stats.triggers.TriggerType


            {
              NamedNodeMap attrs = d.getAttributes();
              int skillId = 0, augmentationId = Integer.parseInt(attrs.getNamedItem("id").getNodeValue());
              int skillLvL = 0;
              String type = "blue";
              TriggerType t = null;
              double chance = 0;
              for (Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
              {
                attrs = cd.getAttributes();
                if ("skillId".equalsIgnoreCase(cd.getNodeName()))
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    for (Iterator<Element> iterator = f.elementIterator(); iterator.hasNext();)
    {
      Element element = iterator.next();
      int id = parseNumber(element.attributeValue("id")).intValue();
      int level = parseNumber(element.attributeValue("level")).intValue();
      TriggerType t = TriggerType.valueOf(element.attributeValue("type"));
      double chance = parseNumber(element.attributeValue("chance")).doubleValue();
      TriggerInfo trigger = new TriggerInfo(id, level, t, chance);
      triggerable.addTrigger(trigger);
      for (Iterator<Element> subIterator = element.elementIterator(); subIterator.hasNext();)
      {
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      if ("trigger".equalsIgnoreCase(n.getNodeName()))
      {
        NamedNodeMap map = n.getAttributes();
        int id = parseNumber(map.getNamedItem("id").getNodeValue()).intValue();
        int level = parseNumber(map.getNamedItem("level").getNodeValue()).intValue();
        TriggerType t = TriggerType.valueOf(map.getNamedItem("type").getNodeValue());
        double chance = parseNumber(map.getNamedItem("chance").getNodeValue()).doubleValue();
        TriggerInfo trigger = new TriggerInfo(id, level, t, chance);
        template.addTrigger(trigger);
        for (Node n2 = n.getFirstChild(); n2 != null; n2 = n2.getNextSibling())
        {
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      _selectorThreads[i].start();
    }
    LoginServerCommunication.getInstance().start();
    if (Config.SERVICES_OFFLINE_TRADE_RESTORE_AFTER_RESTART)
    {
      ThreadPoolManager.getInstance().schedule(new RestoreOfflineTraders(), 30000L);
    }
    getListeners().onStart();
    if (Config.IS_TELNET_ENABLED)
    {
      statusServer = new TelnetServer();
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   * @param template NpcTemplate
   */
  public Kama26BossInstance(int objectId, NpcTemplate template)
  {
    super(objectId, template);
    getMinionList().addMinion(new MinionData(18556, 1));
  }
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    ThreadPoolManager.getInstance().schedule(new RunnableImpl()
    {
      @Override
      public void runImpl()
      {
        final NpcTemplate template = NpcHolder.getInstance().getTemplate(18602);
        if (template != null)
        {
          final NpcInstance a = template.getNewInstance();
          a.setCurrentHpMp(a.getMaxHp(), a.getMaxMp());
          a.spawnMe(actor.getLoc());
        }
      }
    }, 10000L);
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      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
    final Location pos = Location.findPointToStay(x, y, z, 50, 100, player.getGeoIndex());
    if (price > 0)
    {
      player.reduceAdena(price, true);
    }
    player.teleToLocation(pos);
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      player.sendPacket(SystemMessage2.removeItems(item, count));
    }
    final int x = Integer.parseInt(param[0]);
    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final Location pos = Location.findPointToStay(x, y, z, 20, 70, player.getGeoIndex());
    player.teleToLocation(pos);
  }
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      return;
    }
    final String var = player.getVar("DCBackCoords");
    if ((var == null) || var.isEmpty())
    {
      player.teleToLocation(new Location(43768, -48232, -800), 0);
      return;
    }
    player.teleToLocation(Location.parseLoc(var), 0);
    player.unsetVar("DCBackCoords");
  }
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    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
    {
      if (player != null)
      {
        player.teleToLocation(new Location(207559, 86429, -1000));
      }
    }
    return true;
  }
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