TriggerInfo trigger = new TriggerInfo(id, level, t, chance);
triggerable.addTrigger(trigger);
for (Iterator<Element> subIterator = element.elementIterator(); subIterator.hasNext();)
{
Element subElement = subIterator.next();
Condition condition = parseFirstCond(subElement);
if (condition != null)
{
trigger.addCondition(condition);
}
}