Package lineage2.gameserver.model.entity.events.impl

Examples of lineage2.gameserver.model.entity.events.impl.ClanHallTeamBattleEvent


   */
  private boolean checkCond(Player player, boolean regMenu)
  {
    Clan clan = player.getClan();
    ClanHall clanHall = getClanHall();
    ClanHallTeamBattleEvent siegeEvent = clanHall.getSiegeEvent();
    List<CTBSiegeClanObject> siegeClans = siegeEvent.getObjects(SiegeEvent.ATTACKERS);
    SiegeClanObject siegeClan = siegeEvent.getSiegeClan(SiegeEvent.ATTACKERS, clan);
    if (siegeEvent.isRegistrationOver())
    {
      showChatWindow(player, "quests/_504_CompetitionForTheBanditStronghold/azit_messenger_q0504_03.htm", "%siege_time%", TimeUtils.toSimpleFormat(clanHall.getSiegeDate()));
      return false;
    }
    if (regMenu && (siegeClan != null))
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   */
  private void register(Player player)
  {
    Clan clan = player.getClan();
    ClanHall clanHall = getClanHall();
    ClanHallTeamBattleEvent siegeEvent = clanHall.getSiegeEvent();
    CTBSiegeClanObject siegeClan = new CTBSiegeClanObject(SiegeEvent.ATTACKERS, clan, 0);
    siegeClan.getPlayers().add(player.getObjectId());
    siegeEvent.addObject(SiegeEvent.ATTACKERS, siegeClan);
    SiegeClanDAO.getInstance().insert(clanHall, siegeClan);
    SiegePlayerDAO.getInstance().insert(clanHall, clan.getClanId(), player.getObjectId());
    List<CTBSiegeClanObject> siegeClans = siegeEvent.getObjects(SiegeEvent.ATTACKERS);
    showFlagInfo(player, siegeClans.indexOf(siegeClan));
  }
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   * @param killer Creature
   */
  @Override
  public void onDeath(Creature killer)
  {
    ClanHallTeamBattleEvent event = getEvent(ClanHallTeamBattleEvent.class);
    event.processStep(_matchTeamObject);
    super.onDeath(killer);
  }
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      Player pk = (Player) killer;
      if (isInZone(ZoneType.SIEGE))
      {
        return;
      }
      DuelEvent duelEvent = getEvent(DuelEvent.class);
      if ((owner.getPvpFlag() > 0) || owner.atMutualWarWith(pk))
      {
        pk.setPvpKills(pk.getPvpKills() + 1);
      }
      else if (((duelEvent == null) || (duelEvent != pk.getEvent(DuelEvent.class))) && (getKarma() <= 0))
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    final int y = Integer.parseInt(param[1]);
    final int z = Integer.parseInt(param[2]);
    final int castleId = (param.length > 4) ? Integer.parseInt(param[3]) : 0;
    if (player.getReflection().isDefault())
    {
      final Castle castle = (castleId > 0) ? ResidenceHolder.getInstance().getResidence(Castle.class, castleId) : null;
      if ((castle != null) && castle.getSiegeEvent().isInProgress())
      {
        player.sendPacket(Msg.YOU_CANNOT_TELEPORT_TO_A_VILLAGE_THAT_IS_IN_A_SIEGE);
        return;
      }
    }
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    public void onZoneEnter(Zone zone, Creature cha)
    {
      if (zone.getParams() == null || !cha.isPlayer())
        return;

      Castle castle = ResidenceHolder.getInstance().getResidence(zone.getTemplate().getIndex());

      if (castle != null)
      { 
        if(_side.ordinal()==1 || _side.ordinal()==0)
        {
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   * Method enter_dc.
   */
  public void enter_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
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   * Method exit_dc.
   */
  public void exit_dc()
  {
    final Player player = getSelf();
    final NpcInstance npc = getNpc();
    if ((player == null) || (npc == null))
    {
      return;
    }
    if (!NpcInstance.canBypassCheck(player, npc))
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   * @return boolean
   */
  @Override
  protected boolean thinkActive()
  {
    final NpcInstance actor = getActor();
    if (actor == null)
    {
      return true;
    }
    for (Player player : World.getAroundPlayers(actor, 200, 200))
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   * @param damage int
   */
  @Override
  protected void onEvtAttacked(Creature attacker, int damage)
  {
    final NpcInstance actor = getActor();
    if (_firstTimeAttacked)
    {
      _firstTimeAttacked = false;
      if (Rnd.chance(25))
      {
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