* @param activeChar Player
* @param wordList String[]
*/
private void adminAddSkill(Player activeChar, String[] wordList)
{
GameObject target = activeChar.getTarget();
Player player;
if ((target != null) && target.isPlayer() && ((activeChar == target) || activeChar.getPlayerAccess().CanEditCharAll))
{
player = (Player) target;
}
else
{