Package l2p.gameserver.model

Examples of l2p.gameserver.model.CursedWeapon


    if(!activeChar.getPlayerAccess().Menu)
    {
      return false;
    }
    CursedWeaponsManager cwm = CursedWeaponsManager.getInstance();
    CursedWeapon cw = null;
    switch(command)
    {
      case admin_cw_remove:
      case admin_cw_goto:
      case admin_cw_add:
      case admin_cw_drop:
        if(wordList.length < 2)
        {
          activeChar.sendMessage("Вы не указали id");
          return false;
        }
        for(CursedWeapon cwp : CursedWeaponsManager.getInstance().getCursedWeapons())
        {
          if(cwp.getName().toLowerCase().contains(wordList[1].toLowerCase()))
          {
            cw = cwp;
          }
        }
        if(cw == null)
        {
          activeChar.sendMessage("Неизвестный id");
          return false;
        }
        break;
    }
    switch(command)
    {
      case admin_cw_info:
        activeChar.sendMessage("======= Cursed Weapons: =======");
        for(CursedWeapon c : cwm.getCursedWeapons())
        {
          activeChar.sendMessage("> " + c.getName() + " (" + c.getItemId() + ")");
          if(c.isActivated())
          {
            L2Player pl = c.getPlayer();
            activeChar.sendMessage("  Player holding: " + pl.getName());
            activeChar.sendMessage("  Player karma: " + c.getPlayerKarma());
            activeChar.sendMessage("  Time Remaining: " + c.getTimeLeft() / 60000 + " min.");
            activeChar.sendMessage("  Kills : " + c.getNbKills());
          }
          else if(c.isDropped())
          {
            activeChar.sendMessage("  Lying on the ground.");
            activeChar.sendMessage("  Time Remaining: " + c.getTimeLeft() / 60000 + " min.");
            activeChar.sendMessage("  Kills : " + c.getNbKills());
          }
          else
          {
            activeChar.sendMessage("  Don't exist in the world.");
          }
        }
        break;
      case admin_cw_reload:
        cwm.reload();
        activeChar.sendMessage("Cursed weapons reloaded.");
        break;
      case admin_cw_remove:
        if(cw == null)
        {
          return false;
        }
        CursedWeaponsManager.getInstance().endOfLife(cw);
        break;
      case admin_cw_goto:
        if(cw == null)
        {
          return false;
        }
        activeChar.teleToLocation(cw.getLoc());
        break;
      case admin_cw_add:
        if(cw == null)
        {
          return false;
        }
        if(cw.isActive())
        {
          activeChar.sendMessage("This cursed weapon is already active.");
        }
        else
        {
          L2Object target = activeChar.getTarget();
          if(target != null && target.isPlayer() && !((L2Player) target).isInOlympiadMode())
          {
            L2Player player = (L2Player) target;
            L2ItemInstance item = ItemTable.getInstance().createItem(cw.getItemId());
            cwm.activate(player, player.getInventory().addItem(item));
            cwm.showUsageTime(player, cw);
          }
        }
        break;
      case admin_cw_drop:
        if(cw == null)
        {
          return false;
        }
        if(cw.isActive())
        {
          activeChar.sendMessage("This cursed weapon is already active.");
        }
        else
        {
          L2Object target = activeChar.getTarget();
          if(target != null && target.isPlayer() && !((L2Player) target).isInOlympiadMode())
          {
            L2Player player = (L2Player) target;
            cw.create(null, player, true);
          }
        }
        break;
    }
    return true;
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  {
    if(player == null || item == null || player.isInOlympiadMode())
    {
      return;
    }
    CursedWeapon cw = _cursedWeapons.get(item.getItemId());
    if(cw == null)
    {
      return;
    }
    if(player.getObjectId() == cw.getPlayerId() || cw.getPlayerId() == 0 || cw.isDropped())
    {
      activate(player, item);
      showUsageTime(player, cw);
    }
    else
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  {
    if(player == null || player.isInOlympiadMode())
    {
      return;
    }
    CursedWeapon cw = _cursedWeapons.get(item.getItemId());
    if(cw == null)
    {
      return;
    }
    if(player.isCursedWeaponEquipped()) // cannot own 2 cursed swords
    {
      if(player.getCursedWeaponEquippedId() != item.getItemId())
      {
        CursedWeapon cw2 = _cursedWeapons.get(player.getCursedWeaponEquippedId());
        cw2.setNbKills(cw2.getStageKills() - 1);
        cw2.increaseKills();
      }
      // erase the newly obtained cursed weapon
      endOfLife(cw);
      player.getInventory().destroyItem(item, 1, true);
    }
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   * Выпадение оружия из владельца, или исчезновение с определенной вероятностью.
   * Вызывается при смерти игрока.
   */
  public void dropPlayer(L2Player player)
  {
    CursedWeapon cw = _cursedWeapons.get(player.getCursedWeaponEquippedId());
    if(cw == null)
    {
      return;
    }
    if(cw.dropIt(null, null, player))
    {
      saveData(cw);
      announce(new SystemMessage(SystemMessage.S2_WAS_DROPPED_IN_THE_S1_REGION).addZoneName(player.getLoc()).addString(cw.getName()));
    }
    else
    {
      endOfLife(cw);
    }
View Full Code Here

    }
  }

  public void increaseKills(int itemId)
  {
    CursedWeapon cw = _cursedWeapons.get(itemId);
    if(cw != null)
    {
      cw.increaseKills();
      saveData(cw);
    }
  }
View Full Code Here

    }
  }

  public int getLevel(int itemId)
  {
    CursedWeapon cw = _cursedWeapons.get(itemId);
    return cw != null ? cw.getLevel() : 0;
  }
View Full Code Here

    }
  }

  public void showUsageTime(L2Player player, short itemId)
  {
    CursedWeapon cw = _cursedWeapons.get(itemId);
    if(cw != null)
    {
      showUsageTime(player, cw);
    }
  }
View Full Code Here

              }
              if(id == 0)
              {
                continue;
              }
              CursedWeapon cw = new CursedWeapon(id, skillId, name);
              for(Node cd = d.getFirstChild(); cd != null; cd = cd.getNextSibling())
              {
                if("dropRate".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setDropRate(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("duration".equalsIgnoreCase(cd.getNodeName()))
                {
                  attrs = cd.getAttributes();
                  cw.setDurationMin(Integer.parseInt(attrs.getNamedItem("min").getNodeValue()));
                  cw.setDurationMax(Integer.parseInt(attrs.getNamedItem("max").getNodeValue()));
                }
                else if("durationLost".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setDurationLost(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("disapearChance".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setDisapearChance(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("stageKills".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setStageKills(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("transformationId".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setTransformationId(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("transformationTemplateId".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setTransformationTemplateId(Integer.parseInt(cd.getAttributes().getNamedItem("val").getNodeValue()));
                }
                else if("transformationName".equalsIgnoreCase(cd.getNodeName()))
                {
                  cw.setTransformationName(cd.getAttributes().getNamedItem("val").getNodeValue());
                }
              }
              // Store cursed weapon
              _cursedWeapons.put(id, cw);
            }
View Full Code Here

      statement = con.prepareStatement("SELECT * FROM cursed_weapons");
      rset = statement.executeQuery();
      while(rset.next())
      {
        int itemId = rset.getInt("item_id");
        CursedWeapon cw = _cursedWeapons.get(itemId);
        if(cw != null)
        {
          cw.setPlayerId(rset.getInt("player_id"));
          cw.setPlayerKarma(rset.getInt("player_karma"));
          cw.setPlayerPkKills(rset.getInt("player_pkkills"));
          cw.setNbKills(rset.getInt("nb_kills"));
          cw.setLoc(new Location(rset.getInt("x"), rset.getInt("y"), rset.getInt("z")));
          cw.setEndTime(rset.getLong("end_time") * 1000L);
          if(!cw.reActivate())
          {
            endOfLife(cw);
          }
        }
        else
 
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