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triggers.addAll(ConversationPhrases.QUEST_MESSAGES); npc.add(ConversationStates.ATTENDING, triggers, new AndCondition( new QuestInStateCondition(QUEST_SLOT, 0, "start"), new KilledForQuestCondition(QUEST_SLOT, 1)), ConversationStates.ATTENDING, "Thank you so much! Now I can sleep a bit better. Please take some soup.", new MultipleActions(actions)); npc.add(ConversationStates.ATTENDING, triggers, new AndCondition( new QuestInStateCondition(QUEST_SLOT, 0, "start"), new NotCondition(new KilledForQuestCondition(QUEST_SLOT, 1))), ConversationStates.ATTENDING, "Please help me with reaching my goal of taking revenge!", null); }