/* 95 */ this.boundId = 4;
/* 96 */ this.planes = new Vector4d[6];
/* 97 */ this.mag = new double[this.planes.length];
/* 98 */ this.pDotN = new double[this.planes.length];
/* */
/* 100 */ this.planes[0] = new Vector4d(1.0D, 0.0D, 0.0D, -1.0D);
/* 101 */ this.planes[1] = new Vector4d(-1.0D, 0.0D, 0.0D, -1.0D);
/* 102 */ this.planes[2] = new Vector4d(0.0D, 1.0D, 0.0D, -1.0D);
/* 103 */ this.planes[3] = new Vector4d(0.0D, -1.0D, 0.0D, -1.0D);
/* 104 */ this.planes[4] = new Vector4d(0.0D, 0.0D, 1.0D, -1.0D);
/* 105 */ this.planes[5] = new Vector4d(0.0D, 0.0D, -1.0D, -1.0D);
/* 106 */ this.mag[0] = 1.0D;
/* 107 */ this.mag[1] = 1.0D;
/* 108 */ this.mag[2] = 1.0D;
/* 109 */ this.mag[3] = 1.0D;
/* 110 */ this.mag[4] = 1.0D;