Examples of InventoryListener


Examples of com.gmail.nossr50.listeners.InventoryListener

        // Register events
        pluginManager.registerEvents(new PlayerListener(this), this);
        pluginManager.registerEvents(new BlockListener(this), this);
        pluginManager.registerEvents(new EntityListener(this), this);
        pluginManager.registerEvents(new InventoryListener(this), this);
        pluginManager.registerEvents(new SelfListener(), this);
        pluginManager.registerEvents(new WorldListener(this), this);
    }
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Examples of com.kellerkindt.scs.listeners.InventoryListener

    //Instantiate and Register the listeners.  Do this last to avoid NPEs for chunk load events.
    log(Level.INFO, "Register event listeners.", true);
    registerEvents(new PlayerListener  (this));
    registerEvents(new BlockListener   (this));
    registerEvents(new WorldListener   (this));
    registerEvents(new InventoryListener(this));
    registerEvents(new EntityListener  (this));
   
    registerEvents(new ShowCaseStandalonePluginListener(this));
   
    // main listener
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Examples of fr.neatmonster.nocheatplus.checks.inventory.InventoryListener

                new BlockPlaceListener(),
                new ChatListener(),
                new CombinedListener(),
                // Do mind registration order: Combined must come before Fight.
                new FightListener(),
                new InventoryListener(),
                new MovingListener(),
        }){
            addComponent(obj);
            // Register sub-components (allow later added to use registries, if any).
            processQueuedSubComponentHolders();
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Examples of org.getspout.spout.listeners.InventoryListener

      chunkMonitorListener = new SpoutWorldMonitorListener(this);
      pluginListener = new PluginListener(this);
      entityListener = new SpoutEntityListener(this);
      blockMonitor = new SpoutCustomBlockMonitor(this);
      blockListener = new SpoutBlockListener(this);
      invListener = new InventoryListener(this);

      for (SpoutPlayer player : org.getspout.spoutapi.Spout.getServer().getOnlinePlayers()) {
        SpoutCraftPlayer.resetPlayerConnection(player);
        SpoutCraftPlayer.updatePlayerConnection(player);
        SpoutCraftPlayer.updateBukkitEntity(player);
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