Package ic2.api.energy.event

Examples of ic2.api.energy.event.EnergyTileLoadEvent


                        this.storage.receiveEnergyGC(energyDischarged);
                    }
                }
                else if (item instanceof ISpecialElectricItem)
                {
                    ISpecialElectricItem electricItem = (ISpecialElectricItem) item;
                    if (electricItem.canProvideEnergy(itemStack))
                    {
                        double result = 0;
                        double energyDischargeIC2 = energyToDischarge * EnergyConfigHandler.TO_IC2_RATIO;
                        //Do this by reflection:
                        //result = electricItem.getManager(itemStack).discharge(itemStack, energyDischargeIC2, 4, false, false, false)
                        try
                        {
                            Class<?> clazz = Class.forName("ic2.api.item.IElectricItemManager");
                            Method dischargeMethod = clazz.getMethod("discharge", ItemStack.class, double.class, int.class, boolean.class, boolean.class, boolean.class);
                            result = (Double) dischargeMethod.invoke(electricItem.getManager(itemStack), itemStack, energyDischargeIC2, 4, false, false, false);
                        }
                        catch (Exception e)
                        {
                            e.printStackTrace();
                        }
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            return 0;
        }

        @Callback(doc = "function():number -- Get the reactor's heat.")
        public Object[] getHeat(final Context context, final Arguments args) {
            final IReactor reactor = tileEntity.getReactor();
            if (reactor != null) {
                return new Object[]{reactor.getHeat()};
            } else {
                return new Object[]{0};
            }
        }
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            }
        }

        @Callback(doc = "function():number -- Get the reactor's maximum heat before exploding.")
        public Object[] getMaxHeat(final Context context, final Arguments args) {
            final IReactor reactor = tileEntity.getReactor();
            if (reactor != null) {
                return new Object[]{tileEntity.getReactor().getMaxHeat()};
            } else {
                return new Object[]{0};
            }
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            }
        }

        @Callback(doc = "function():number -- Get the reactor's energy output. Not multiplied with the base EU/t value.")
        public Object[] getReactorEnergyOutput(final Context context, final Arguments args) {
            final IReactor reactor = tileEntity.getReactor();
            if (reactor != null) {
                return new Object[]{tileEntity.getReactor().getReactorEnergyOutput()};
            } else {
                return new Object[]{0};
            }
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            return new Object[]{tileEntity.getReactor().getReactorEUEnergyOutput()};
        }

        @Callback(doc = "function():boolean -- Get whether the reactor is active and supposed to produce energy.")
        public Object[] producesEnergy(final Context context, final Arguments args) {
            final IReactor reactor = tileEntity.getReactor();
            if (reactor != null) {
                return new Object[]{tileEntity.getReactor().produceEnergy()};
            } else {
                return new Object[]{false};
            }
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    NBTTagCompound tag = new NBTTagCompound();

    tag.setInteger("amplification", 50000);

    Recipes.matterAmplifier.addRecipe(new RecipeInputItemStack(new ItemStack(Mekanism.EnrichedAlloy), 1), tag);
  }
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    ChipsetManager.circuitRegistry.registerLegacyMapping(CircuitId.ELECTRIC_BOOST_I, "forestry.energyBoost1");
    ChipsetManager.circuitRegistry.registerLegacyMapping(CircuitId.ELECTRIC_BOOST_II, "forestry.energyBoost2");

    // Remove some items from the recycler
    if (PluginManager.Module.APICULTURE.isEnabled()) {
      Recipes.recyclerBlacklist.add(new RecipeInputItemStack(ForestryItem.beeQueenGE.getItemStack()));
      Recipes.recyclerBlacklist.add(new RecipeInputItemStack(ForestryItem.beePrincessGE.getItemStack()));
    }
  }
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  }

  @Override
  public void maceratorRecipe(ItemStack in, ItemStack out)
  {
    ic2.api.recipe.Recipes.macerator.addRecipe( new RecipeInputItemStack( in, in.stackSize ), null, out );
  }
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        return false;
    }

    public static void addMaceratorRecipe(ItemStack input, ItemStack output) {
        try {
            Recipes.macerator.addRecipe(new RecipeInputItemStack(input), null, output);
        } catch (Throwable error) {
            Game.logErrorAPI("IC2", error, Recipes.class);
        }
    }
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        }
      }
    }

    try {
      Recipes.macerator.addRecipe(new RecipeInputOreDict("oreOsmium"), null, new ItemStack(Mekanism.Dust, 2, 2));
    } catch(Exception e) {}

    try {
      Recipes.macerator.addRecipe(new RecipeInputOreDict("ingotOsmium"), null, new ItemStack(Mekanism.Dust, 1, 2));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("ingotRefinedObsidian"), null, new ItemStack(Mekanism.Dust, 1, 3));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("ingotRefinedGlowstone"), null, new ItemStack(Items.glowstone_dust));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("ingotSteel"), null, new ItemStack(Mekanism.Dust, 1, 5));
    } catch(Exception e) {}

    try {
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpIron"), null, new ItemStack(Mekanism.DirtyDust, 1, 0));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpGold"), null, new ItemStack(Mekanism.DirtyDust, 1, 1));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpOsmium"), null, new ItemStack(Mekanism.DirtyDust, 1, 2));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpCopper"), null, new ItemStack(Mekanism.DirtyDust, 1, 3));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpTin"), null, new ItemStack(Mekanism.DirtyDust, 1, 4));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpSilver"), null, new ItemStack(Mekanism.DirtyDust, 1, 5));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpObsidian"), null, new ItemStack(Mekanism.DirtyDust, 1, 6));
      Recipes.macerator.addRecipe(new RecipeInputOreDict("clumpLead"), null, new ItemStack(Mekanism.DirtyDust, 1, 7));
    } catch(Exception e) {}

    NBTTagCompound tag = new NBTTagCompound();

    tag.setInteger("amplification", 50000);
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