Vector<Report> vPhaseReport, Building bldg, int hits, int nCluster,
int nDamPerHit, int bldgAbsorbs) {
if (entityTarget instanceof Mech
&& game.getOptions().booleanOption("flamer_heat")) {
// heat
HitData hit = entityTarget.rollHitLocation(toHit.getHitTable(),
toHit.getSideTable(), waa.getAimedLocation(), waa
.getAimingMode());
if (entityTarget.removePartialCoverHits(hit.getLocation(), toHit
.getCover(), Compute.targetSideTable(ae, entityTarget))) {
// Weapon strikes Partial Cover.
r = new Report(3460);
r.subject = subjectId;
r.add(entityTarget.getShortName());