int size = 10;
surface.setFillStyle(new Color(color[0], color[1], color[2], .5));
for (int x = -padding; x <= padding; x++) {
for (int y = -padding; y <= padding; y++) {
shapeRenderer.beginPath()
.drawCircle(pos.add(new Vector2(
x * getRandomInt(1, fluff),
y * getRandomInt(1, fluff))),
size)
.closePath()
.fill();