private final Vector2 pos, speed;
private final int[] color = new int[3];
private final int[] colorSpeed = {1, 1, 1};
public Sprite() {
pos = new Vector2(MAX).scale(.5).add(
new Vector2(getRandomInt(-50, 50), getRandomInt(-50, 50)));
speed = new Vector2(SPEED_MAX);
for (int i = 0; i < 3; i++) {
color[i] = getRandomInt(COLOR_MIN, COLOR_MAX);
}
}