new MultipleActions(
new SetQuestAction(QUEST_SLOT,"candles_done"),
new DropItemAction("beeswax", 6),
new DropItemAction("iron", 2),
new IncreaseXPAction(4000),
new IncreaseKarmaAction(10)));
// player returned after climbing the tower partially. reset status to candles done and start again
npc.add(ConversationStates.IDLE, ConversationPhrases.GREETING_MESSAGES,
new AndCondition(new GreetingMatchesNameCondition(npc.getName()),
new OrCondition(