Examples of GameObject


Examples of lineage2.gameserver.model.GameObject

      return false;
    }
    try
    {
      String targetName = wordList[1];
      GameObject obj = World.getPlayer(targetName);
      if ((obj != null) && obj.isPlayer())
      {
        obj.onActionSelect(activeChar, false);
      }
      else
      {
        activeChar.sendMessage("Player " + targetName + " not found");
      }
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Examples of lineage2.gameserver.model.GameObject

   * @param activeChar Player
   * @param player String
   */
  private void handleRes(Player activeChar, String player)
  {
    GameObject obj = activeChar.getTarget();
    if (player != null)
    {
      Player plyr = World.getPlayer(player);
      if (plyr != null)
      {
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Examples of lineage2.gameserver.model.GameObject

    Commands command = (Commands) comm;
    if (!activeChar.getPlayerAccess().Door)
    {
      return false;
    }
    GameObject target;
    switch (command)
    {
      case admin_open:
        if (wordList.length > 1)
        {
          target = World.getAroundObjectById(activeChar, Integer.parseInt(wordList[1]));
        }
        else
        {
          target = activeChar.getTarget();
        }
        if ((target != null) && target.isDoor())
        {
          ((DoorInstance) target).openMe();
        }
        else
        {
          activeChar.sendPacket(Msg.INVALID_TARGET);
        }
        break;
      case admin_close:
        if (wordList.length > 1)
        {
          target = World.getAroundObjectById(activeChar, Integer.parseInt(wordList[1]));
        }
        else
        {
          target = activeChar.getTarget();
        }
        if ((target != null) && target.isDoor())
        {
          ((DoorInstance) target).closeMe();
        }
        else
        {
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Examples of org.moparscape.msc.gs.model.GameObject

    return DataConversions.random(0, 4) != 0;
  }

  public static boolean doorAtFacing(Entity e, int x, int y, int dir) {
    if (dir >= 0 && e instanceof GameObject) {
      GameObject obj = (GameObject) e;
      return obj.getType() == 1 && obj.getDirection() == dir
          && obj.isOn(x, y);
    }
    return false;
  }
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