activeChar.sendPacket(SystemMsg.A_USER_CURRENTLY_PARTICIPATING_IN_THE_OLYMPIAD_CANNOT_SEND_PARTY_AND_FRIEND_INVITATIONS);
return;
}
new Request(L2RequestType.FRIEND, activeChar, target).setTimeout(10000L);
activeChar.sendPacket(new SystemMessage2(SystemMsg.YOUVE_REQUESTED_C1_TO_BE_ON_YOUR_FRIENDS_LIST).addName(target));
target.sendPacket(new SystemMessage2(SystemMsg.C1_HAS_SENT_A_FRIEND_REQUEST).addName(activeChar), new FriendAddRequest(activeChar.getName()));
}