Package forestry.factory.gui

Examples of forestry.factory.gui.ContainerCarpenter$SlotCrate


    case BottlerGUI:
      return new ContainerBottler(player.inventory, (MachineBottler) getTileForestry(world, x, y, z));

    case CarpenterGUI:
      return new ContainerCarpenter(player.inventory, (MachineCarpenter) getTileForestry(world, x, y, z));

    case CentrifugeGUI:
      return new ContainerCentrifuge(player.inventory, (MachineCentrifuge) getTileForestry(world, x, y, z));

    case FabricatorGUI:
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      NBTTagCompound nbttagcompoundP = nbttagcompound.getCompoundTag("CurrentProduct");
      currentProduct = ItemStack.loadItemStackFromNBT(nbttagcompoundP);
    }

    // Reset recipe according to contents
    ContainerCarpenter container = new ContainerCarpenter(this);
    setCurrentRecipe(RecipeManager.findMatchingRecipe(resourceTank.getFluid(), getBoxStack(), container.craftMatrix, worldObj));
  }
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    if (worldObj.getTotalWorldTime() % 40 * 10 != 0)
      return;

    if (currentRecipe == null) {
      ContainerCarpenter container = new ContainerCarpenter(this);
      setCurrentRecipe(MachineCarpenter.RecipeManager.findMatchingRecipe(resourceTank.getFluid(), getBoxStack(), container.craftMatrix, worldObj));
    }

    if (currentRecipe == null)
      setErrorState(EnumErrorCode.NORECIPE);
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