this.addSlot(new SlotCrate(this, internalInventory, MachineCarpenter.SLOT_BOX, 83, 20));
// Product
this.addSlot(new SlotOutput(internalInventory, MachineCarpenter.SLOT_PRODUCT, 120, 56));
// CraftResult display
addSlot(new SlotLocked(craftResult, 0, 80, 51));
// Crafting matrix
for (int l = 0; l < 3; l++) {
for (int k1 = 0; k1 < 3; k1++) {
addSlot(new SlotCraftMatrix(this, craftingInventory, k1 + l * 3, 10 + k1 * 18, 20 + l * 18));