return area;
}
protected AxisAlignedBB getBounding(IBeeGenome genome, IBeeHousing housing, float modifier) {
int[] areaAr = genome.getTerritory();
Vect area = new Vect(areaAr[0], areaAr[1], areaAr[2]).multiply(modifier);
Vect offset = new Vect(-Math.round(area.x / 2), -Math.round(area.y / 2), -Math.round(area.z / 2));
// Radioactivity hurts players and mobs
Vect min = new Vect(housing.getXCoord() + offset.x, housing.getYCoord() + offset.y, housing.getZCoord() + offset.z);
Vect max = new Vect(housing.getXCoord() + offset.x + area.x, housing.getYCoord() + offset.y + area.y, housing.getZCoord() + offset.z + area.z);
return AxisAlignedBB.getBoundingBox(min.x, min.y, min.z, max.x, max.y, max.z);
}