public JundPanoramaAbility() {
super(Zone.BATTLEFIELD, null);
addCost(new TapSourceCost());
addCost(new GenericManaCost(1));
addCost(new SacrificeSourceCost());
FilterCard filter = new FilterCard("Swamp, Mountain, or Forest");
filter.getName().add("Swamp");
filter.getName().add("Mountain");
filter.getName().add("Forest");
TargetCardInLibrary target = new TargetCardInLibrary(filter);
addEffect(new SearchLibraryPutInPlayEffect(target, true, Outcome.PutLandInPlay));
}