/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.target;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.Constants.Zone;
import mage.cards.Card;
import mage.cards.Cards;
import mage.filter.FilterCard;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author BetaSteward_at_googlemail.com
*/
public class TargetCard<T extends TargetCard<T>> extends TargetObject<TargetCard<T>> {
protected FilterCard filter;
protected TargetCard(Zone zone) {
this(1, 1, zone, new FilterCard());
}
public TargetCard(Zone zone, FilterCard filter) {
this(1, 1, zone, filter);
}
public TargetCard(int numTargets, Zone zone, FilterCard filter) {
this(numTargets, numTargets, zone, filter);
}
public TargetCard(int minNumTargets, int maxNumTargets, Zone zone, FilterCard filter) {
this.minNumberOfTargets = minNumTargets;
this.maxNumberOfTargets = maxNumTargets;
this.zone = zone;
this.filter = filter;
this.targetName = filter.getMessage();
}
public TargetCard(final TargetCard target) {
super(target);
this.filter = target.filter.copy();
}
@Override
public FilterCard getFilter() {
return this.filter;
}
@Override
public boolean canChoose(UUID sourceId, UUID sourceControllerId, Game game) {
for (UUID playerId: game.getPlayer(sourceControllerId).getInRange()) {
if (filter.matchOwner(playerId)) {
Player player = game.getPlayer(playerId);
if (player != null) {
switch (zone) {
case HAND:
if (player.getHand().count(filter, game) >= this.minNumberOfTargets)
return true;
break;
case GRAVEYARD:
if (player.getGraveyard().count(filter, game) >= this.minNumberOfTargets)
return true;
break;
case LIBRARY:
if (player.getLibrary().count(filter, game) >= this.minNumberOfTargets)
return true;
break;
}
}
}
}
return false;
}
@Override
public Set<UUID> possibleTargets(UUID sourceId, UUID sourceControllerId, Game game) {
Set<UUID> possibleTargets = new HashSet<UUID>();
Player player = game.getPlayer(sourceControllerId);
if (player != null) {
switch (zone) {
case HAND:
for (Card card: player.getHand().getCards(filter, game)) {
possibleTargets.add(card.getId());
}
break;
case GRAVEYARD:
for (Card card: player.getGraveyard().getCards(filter, game)) {
possibleTargets.add(card.getId());
}
break;
case LIBRARY:
for (Card card: player.getLibrary().getUniqueCards(game)) {
if (filter.match(card))
possibleTargets.add(card.getId());
}
break;
}
}
return possibleTargets;
}
public boolean canTarget(UUID id, Cards cards, Game game) {
Card card = cards.get(id, game);
if (card != null)
return filter.match(card);
return false;
}
@Override
public TargetCard copy() {
return new TargetCard(this);
}
}