Examples of ExDuelReady


Examples of com.l2jfrozen.gameserver.network.serverpackets.ExDuelReady

        temp.broadcastUserInfo();
        broadcastToTeam1(new ExDuelUpdateUserInfo(temp));
      }

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(1);
      ExDuelStart start = new ExDuelStart(1);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
      broadcastToTeam2(start);

      ready = null;
      start = null;
    }
    else
    {
      // set isInDuel() state
      _playerA.setIsInDuel(_duelId);
      _playerA.setTeam(1);
      _playerB.setIsInDuel(_duelId);
      _playerB.setTeam(2);

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(0);
      ExDuelStart start = new ExDuelStart(0);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
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Examples of l2p.gameserver.serverpackets.ExDuelReady

      getPlayerCondition(temp).setDuelState(DuelState.Fighting);
      temp.broadcastStatusUpdate();
    }
    // Send duel Start packets
    // TODO: verify: is this done correctly?
    ExDuelReady ready = new ExDuelReady(_isPartyDuel ? 1 : 0);
    ExDuelStart start = new ExDuelStart(_isPartyDuel ? 1 : 0);
    broadcastToTeam(ready, _team1);
    broadcastToTeam(ready, _team2);
    broadcastToTeam(start, _team1);
    broadcastToTeam(start, _team2);
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Examples of lineage2.gameserver.network.serverpackets.ExDuelReady

  {
    PlayerVsPlayerDuelEvent duelEvent = new PlayerVsPlayerDuelEvent(getDuelType(), player.getObjectId() + "_" + target.getObjectId() + "_duel");
    cloneTo(duelEvent);
    duelEvent.addObject(BLUE_TEAM, new DuelSnapshotObject(player, TeamType.BLUE));
    duelEvent.addObject(RED_TEAM, new DuelSnapshotObject(target, TeamType.RED));
    duelEvent.sendPacket(new ExDuelReady(this));
    duelEvent.reCalcNextTime(false);
  }
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Examples of lineage2.gameserver.network.serverpackets.ExDuelReady

    for (Player $member : target.getParty())
    {
      duelEvent.addObject(RED_TEAM, new DuelSnapshotObject($member, TeamType.RED));
    }
   
    duelEvent.sendPacket(new ExDuelReady(this));
    duelEvent.reCalcNextTime(false);
  }
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Examples of net.sf.l2j.gameserver.serverpackets.ExDuelReady

        temp.broadcastStatusUpdate();
        temp.broadcastUserInfo();
      }

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(1);
      ExDuelStart start = new ExDuelStart(1);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
      broadcastToTeam2(start);
    }
    else
    {
      // set isInDuel() state
      _playerA.setIsInDuel(_duelId);
      _playerA.setTeam(1);
      _playerB.setIsInDuel(_duelId);
      _playerB.setTeam(2);

      // Send duel Start packets
      ExDuelReady ready = new ExDuelReady(0);
      ExDuelStart start = new ExDuelStart(0);

      broadcastToTeam1(ready);
      broadcastToTeam2(ready);
      broadcastToTeam1(start);
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