Examples of ExDuelEnd


Examples of com.l2jfrozen.gameserver.network.serverpackets.ExDuelEnd

        broadcastToTeam2(sm);
        break;
    }

    // Send end duel packet
    ExDuelEnd duelEnd = null;
    if(_partyDuel)
    {
      duelEnd = new ExDuelEnd(1);
    }
    else
    {
      duelEnd = new ExDuelEnd(0);
    }

    broadcastToTeam1(duelEnd);
    broadcastToTeam2(duelEnd);
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Examples of l2p.gameserver.serverpackets.ExDuelEnd

        broadcastToTeam(Msg.THE_DUEL_HAS_ENDED_IN_A_TIE, _team2);
        break;
    }
    // Send end duel packet
    //TODO: verify: is this done correctly?
    ExDuelEnd duelEnd = new ExDuelEnd(_isPartyDuel ? 1 : 0);
    broadcastToTeam(duelEnd, _team1);
    broadcastToTeam(duelEnd, _team2);
    //clean up
    _playerConditions.clear();
    _playerConditions = null;
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Examples of lineage2.gameserver.network.serverpackets.ExDuelEnd

  {
    clearActions();
    updatePlayers(false, false);
    for (DuelSnapshotObject d : this)
    {
      d.getPlayer().sendPacket(new ExDuelEnd(this));
      GameObject target = d.getPlayer().getTarget();
      if (target != null)
      {
        d.getPlayer().getAI().notifyEvent(CtrlEvent.EVT_FORGET_OBJECT, target);
      }
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Examples of lineage2.gameserver.network.serverpackets.ExDuelEnd

   
    updatePlayers(false, false);
   
    for (DuelSnapshotObject d : this)
    {
      d.getPlayer().sendPacket(new ExDuelEnd(this));
      GameObject target = d.getPlayer().getTarget();
      if (target != null)
      {
        d.getPlayer().getAI().notifyEvent(CtrlEvent.EVT_FORGET_OBJECT, target);
      }
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Examples of net.sf.l2j.gameserver.serverpackets.ExDuelEnd

        broadcastToTeam2(sm);
        break;
    }

    // Send end duel packet
    ExDuelEnd duelEnd = null;
    if (_partyDuel) duelEnd = new ExDuelEnd(1);
    else duelEnd = new ExDuelEnd(0);

    broadcastToTeam1(duelEnd);
    broadcastToTeam2(duelEnd);

    //clean up
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